AI Insights · Timothy · June 2025
Top 5 Card Battler Apps in Italy: Q2 2025 Performance
Explore the performance trends of the top card battler apps in Italy during Q2 2025, including downloads, revenue, and active users.
The second quarter of 2025 saw notable performance trends among the top card battler apps in Italy, with data provided by Sensor Tower.
Pokémon TCG Pocket from The Pokemon Company experienced fluctuating weekly revenue, peaking at around $1M in late April. Downloads remained relatively stable, averaging around 22K to 33K weekly. Active users showed a declining trend, starting at approximately 628K and dropping to 390K by the end of June.
Magic: The Gathering Arena by Wizards of the Coast saw an increase in weekly revenue towards the end of the quarter, reaching nearly $49K. Weekly downloads rose gradually, peaking at 2.8K in mid-June. Active users fluctuated slightly, starting at 28K and ending the quarter at about 31K.
MARVEL SNAP from Second Dinner Studios Inc. had a steady revenue pattern, with peaks reaching $38K in late May. Downloads remained consistent, averaging around 900 to 1K weekly. Active users showed a downward trend, starting at 73K and decreasing to 47K by the end of June.
Hearthstone by Blizzard Entertainment, Inc. saw its revenue peak at $25K at the end of June. Weekly downloads were stable, with figures hovering around 600 to 900. Active users showed a slight decline, from 18K to 16K.
Yu-Gi-Oh! Duel Links from KONAMI had its revenue peak at $17K in late May. Downloads were consistent, fluctuating between 500 and 900. Active users increased initially, peaking at 16K in early June, before declining to 10K by the end of the quarter.
For more detailed insights into these trends, visit Sensor Tower.